Factsheet

Developer:
Pixeye
Based in Kaliningrad, Russia

Release date:
29 May, 2018

Platforms:

Website:
https://github.com/dimmpixeye/Actors-Unity3d-Framework

Regular Price:

Free

Description

ACTORS is a complete game framework with multiscene editing, game object pooling and ECS (entity-component-system) approach for game logic explicitly built for Unity3d. It is used to ease the pain of decoupling data from behaviors without tons of boilerplate code and without unnecessary overhead.

History

The idea of the framework was to standardize and fasten game development process.

Features

  • Multiscene editing
  • Object pooling
  • Signals ( Pubsub message system )
  • ECS ( entity component system )

Videos

There are currently no trailers available for ACTORS. Check back later for more or contact us for specific requests!


Images

There are currently no screenshots available for ACTORS. Check back later for more or contact us for specific requests!


There are currently no logos or icons available for ACTORS. Check back later for more or contact us for specific requests!



About Pixeye

Boilerplate
Pixeye is a indie game studio of Dimitry "Pixeye" Mitrofanov and Alexander Yazinin. They share one dream of creating great highquality VIDEOGAMES.

More information
More information on Pixeye, our logo & relevant media are available here.


ACTORS Credits

Dimitry "Pixeye" Mitrofanov
Development, Pixeye


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks